A tested breakdown of gameplay pacing, AI issues, and system design flaws
The 0.2.0b hotfix in Path of Exile 2 aimed to reduce monster health and improve early game pacing. This article offers a hands-on review focused on summoner builds, exploring whether the patch helped address core gameplay issues. Includes AI flaws, system bottlenecks, and practical build advice.
Even with full investment in gear, gem levels, and support minions like priests, summoner builds still feel underwhelming and fragile.
Minions are still easily wiped— even by basic enemies
Damage output remains low, even in optimal setups
Players are forced to kite constantly as AI fails to keep up
This patch slightly improved pacing, but not core viability for summoners.
3. Combat Pacing: Improved or Still Clunky?
Yes, monsters die faster now. But the core experience for summoners hasn’t changed:
Minion response is still slow — engagement lag is noticeable
Gameplay feels reactive instead of fluid
Still reliant on constant kiting and positioning
The patch fixed numbers, not mechanics.
4. Systemic Weaknesses in the Summoner Archetype
Support gems don’t scale survivability well
Minions die too fast even with dedicated gear
Requires high effort for minimal reward
Summoners currently face structural disadvantages that no gear can compensate for.
5. The Spectre System: Diversity in Theory, Failure in Practice
POE2 added over 500 Spectre types. But…
Only 1–2 Spectres are actually viable
Most have terrible AI or low DPS
Reviving is tedious and not worth it
The system promises diversity, but fails in execution.
6. Map Mechanics vs. AI: A Direct Conflict
Map mods like "minion reflect" make entire builds unusable
AI pathfinding causes desync and delays
Minions can’t keep up with player movement speed
The map system punishes summoners disproportionately.
7. Why the Power Curve Still Feels Flat
Passives give minimal impact
Ascendancy bonuses feel generic
There's no sense of “getting stronger” over time
Progression is numeric, not experiential — and players feel it.
8. Final Verdict and Build Suggestions
🚫 Avoid These Builds:
Summoners / Spectres
Combo-dependent builds without solid base damage
✅ Consider These Instead:
Cyclone — great uptime and clear speed
Explosive Arrow — strong AoE pacing
Speed-based melee builds with scaling potential
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📌 Final Thoughts
The 0.2.0b patch is a step forward, but summoners are still left behind. The HP nerfs help pacing, but don’t fix core systems — AI, scaling, survivability.
Until deeper changes arrive, summoners remain one of the least rewarding playstyles in POE2.