Path of Exile 2 is launching its largest content update yet — Dawn of the Hunt, set to go live on April 4, 2025. This update introduces a brand-new class (Huntress), five powerful ascendancy classes, over 100 new support gems, 100+ unique items, a full rework of the endgame, and the debut of the Asmarian Wisp system — a dynamic monster empowerment mechanic.
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Dawn of the Hunt isn’t just a patch — it’s the real beginning of PoE2. Here’s what it adds:
✅ Brand-new playable class: Huntress
✅ 5 new Ascendancy classes for Huntress, Warrior, Witch, and Mercenary archetypes
✅ 100+ support gems to build powerful skill combos
✅ 100+ unique items spanning early to endgame
✅ The Wisp system: dynamic map empowerment tied to spirit-animal lore
✅ Major rework of endgame mapping, bosses, and crafting mechanics
An exiled warrior of the Asmari, the Huntress channels the power of nature and ancestral spirits, wielding spears and mastering both melee and ranged combat.
Hybrid Melee + Ranged
Main Weapon: Spear (can dash or throw)
Offhand: Buckler (used for counterattacks)
Whirling Slash: Builds a whirlwind that explodes when you exit
Twister: Throwing wind projectiles that bounce and combo with fire/ice
Parry + Disengage: Block into explosive counter + Frenzy generation
Elemental Spears: Lightning, Fire, and Ice throws with terrain effects
Blood Loss System: Stack bleed with Rake → Detonate with Blood Hunt
Beast Companion System: Tame rare monsters to fight alongside you
Blood sacrifice and corpse absorption
Equip a third ring (Unfilled Finger) and buff all jewelry
Convert rare monster traits into temporary power boosts
Precision combat, exposed weak spots, and elemental burst
Gains critical chance from excess accuracy
Use flasks to recover both Life and Mana
Forged armor system: create your own base stats
Use normal body armor + ascendancy nodes to define defenses
Summon a weapon clone as a companion
Control maps with pinned enemies and banner zones
Call in offscreen archer armies
Provide weapon damage bonuses to allies
Sacrifice life to boost energy shield
Split your soul into jewels for massive boosts
Curse-based chaos explosion with additional curse slots
Raise Spectre: Capture nearly any monster’s soul for summoning
Summon Rower: Mountable beast that lets you shoot on the move
Hemacrystals: Turn bleed DoT into explosive damage
Caltrops: Area denial via traps
Alignment: Rewards positional play
Profanity, Retaliate, Consume the Corpse, and more — many tie into ascendancy synergy
New Unique Spears & Bucklers from early to endgame
Charms added as a new gear type (e.g., Bayer’s Anguish — ignites trigger AOE)
Highlights:
Chernbog's Pillar: Fire damage scaling with block
Waste Gate: Allows two Life or two Mana flasks
Scyther’s Spear: Combines ignite and bleed in one strike
Check out itemD2R to explore community trading and gearing resources as these items hit the meta.
Spirit-animal infused encounters where Wisps power up monsters with unique abilities and stats.
Great Bear: High HP, stun resistance, summons spirit bears
Winter Owl: Cold damage, energy shield, wind vortexes on death
Wild Cat: High crit/evasion, summons spectral cats
Cunning Fox: Converts white mobs → magic → rares → bosses
Killing Wisp-infused enemies grants higher loot
Drops socketable Wisp tokens that apply new modifiers via crafting
As Ranger Map: Endgame zone rich with Wisps + custom boss
Feral Megaliths: 10-round boss gauntlet with rune drops
Fractured Lake: Mirrored rares + dynamic terrain
Essence Cavern: Stack essences onto a central boss, then fight it
4 new essence types: Insanity, Terror, Delirium, Chaos
Effects include illusions, freezing blasts, guaranteed enchantment rolls
12 exiles using actual player skills and gear
PvP-like encounters with real loot drops — don’t let them escape!
Reduced total number of towers → increased impact per tower
Each tower can hold up to 3 tablets now
Tablets double the number of mechanics applied
High-tier tower maps include new bosses:
Twin Elemental Witches
Va’al Lightning Remnant
Up to 6 death attempts per map, scaling down with modifiers
Boss arenas use a shared respawn system for co-op
Pinnacle bosses no longer grant or remove XP
Encourages learning without punishing exploration
Campaign and early maps now have forgiving death recovery
Allows smoother onboarding and skill mastery
The Huntress is the most mechanically rich class yet
Ascendancies support wildly different endgame builds
Wisps, rogue exiles, and corrupted crafting open the door for experimentation
Endgame now encourages variety, not just grind
New? Try Huntress → Amazon ascendancy for fast and stylish clears
Want creative builds? Explore Wisps + Smith of Katava crafting
Hardcore players: Test your luck with rogue exiles or essence-stacked bosses
Whether you’re preparing your first build or returning after a break, Dawn of the Hunt marks a powerful evolution for Path of Exile 2.
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Let the hunt begin, exile.